- Docente: Luca Ferrari
- Credits: 3
- Language: Italian
- Teaching Mode: Traditional lectures
- Campus: Bologna
- Corso: Second cycle degree programme (LM) in Planning and managing of educational intervention in social distress (cod. 9228)
Learning outcomes
At the end of the laboratory, the student: - is able to move independently to apply the specific techniques learned independently or within institutional projects; - can deal with other subjects about the use and document of learned techniques; - can put specific knowledge learned in different types of service; - to evaluate the limits and the advantages of the technical equipment learned; - can transfer the technologies learned into differentiated contexts by making personal modifications and additions.
Course contents
The introduction of digital technologies in & out of school represent a relevant topic that require to be adequately plan and manage within any organizational context (public and private).
In this scenario, education professionals should develop digital competences not only related to the technical and practical use of hardware and software applications, but above all related to a clear pedagogical and educational framework (for example the European framework "DigCompEdu", 2017).
How to activate inclusive processes through the use of digital technologies?
This lab presents environments, tools and strategies which can be activated to support didactic and social inclusive processes.
List of apps and software that will be tested during the lab
- Vue (mental and conceptual maps)
- Letme talk (augmentative and alternative communication)
- YouTube (subtitles and access)
- Google presentazioni (storytelling, interactivity and text simplification)
- Quizziz e Kahoot (questioning & peer instruction)
- Balabolka, fromtexttospeech, oddcast ecc. (text to speech e speech to text)
- App e Software “disciplinari” (education software data base)
- Moodle (documentation & online training).
Readings/Bibliography
- CAST (2011). Universal Design for Learning (UDL) Guidelines version 2.0. Wakefield: Author. Traduzione in italiano versione 2.0 (2015) a cura di G. Savia e P. Mulè, http://www.udlcenter.org/sites/udlcenter.org/files/UDL%20Linee%20guida%20Versione%202.0%20ITA.doc
- LINEE GUIDA IN MATERIA DI ACCESSIBILITÀ DELLE INFORMAZIONI - Agenzia Europea per i Bisogni Educativi Speciali e l’Istruzione Inclusiva, 2015, https://www.european-agency.org/sites/default/files/Guidelines%20for%20Accessible%20Information_IT.pdf
- Ferrari, Luca, Il digitale a scuola. Per una implementazione sostenibile., Milano, Franco Angeli, 2017, pp. 157 (MEDIA E TECNOLOGIE PER LA DIDATTICA).
- Ferrari, Luca; Cinotti, Alessia, La scuola primaria in El Salvador. Politiche e ricerche per l’educazione inclusiva., «FORMAZIONE & INSEGNAMENTO», 2017, 2, pp. 437 - 444, http://ojs.pensamultimedia.it/index.php/siref/article/view/2368
- Ferrari, Luca, L'introduzione del "coding" nella scuola: da déjà vu a opportunità di co-evoluzione tra le didattiche e le tecnologie digitali per l'inclusione, «PEDAGOGIA OGGI», 2016, 2, pp. 196 - 208,https://www.siped.it/wp-content/uploads/2016/11/pedagogia-2_2016-041116_Parte11.pdf
- Institute for Teaching and Learning Innovation. Peer Instruction. http://www.uq.edu.au/teach/flipped-classroom/docs/FAB/FABPeerInstructionTipsheet.pdf
- TEAL (2013). Deeper Learning through Questioning. https://lincs.ed.gov/sites/default/files/12_TEAL_Deeper_Learning_Qs_complete_5_1_0.pdf
Teaching methods
The laboratory takes place in interactive way. Individual and small group activities will be promoted.
Assessment methods
The evaluation will concern:
- active participation
- individual or group learning artifact production
- the ability to link the learning contents with the personal experience.
Teaching tools
Projector, Interactive Whiteboard, Personal Computer
Office hours
See the website of Luca Ferrari