- Docente: Luca Lambertini
- Credits: 10
- SSD: SECS-P/01
- Language: Italian
- Teaching Mode: Traditional lectures
- Campus: Bologna
- Corso: First cycle degree programme (L) in Economics, Markets and Institutions (cod. 8038)
Learning outcomes
At the end of the course the student is expected to master the analytics of game theory as well as its applications to the social sciences. Additionally, she/he is supposed to have acquired the ability to analyse (i) problems seemingly belonging to completely different ares but sharing the same underlying logical structure; and (ii) issues characterising industrial economics, such as mergers, cartel behaviour, entry barriers, R&D, etc.
Course contents
The first part of the course is devoted to the analysis of the performance of firms operating either in monopoly or perfect competition, describing their behaviour in terms of price and quantity choice, advertising and product quality and highlighting the welfare distortions produced by market power.
The second part sets out with the illustration of the toolkit of noncooperative game theory, and then proceeds to lay out the applications to any fields of the social sciences, from industrial economics to politics and international relations, dwelling upon games describing aspects of electoral campaigns, the cold war, the choice between free trade and protectionism, and the persistence of unipolarism.
Readings/Bibliography
Garella, P. e L. Lambertini, Organizzazione industriale, Carocci, Roma, 2002, chs 1-8.
Cellini, R. e L. Lambertini, Una guida alla teoria dei giochi, CLUEB, Bologna, chs 1-4 e 6-9.
Lambertini, L., Applicazioni della teoria dei giochi, in pdf (available on line: http://www2.dse.unibo.it/lamberti/GiochieStrategie20042005.pdf)
Teaching methods
Class lecture
Assessment methods
Written examination
Teaching tools
All technical/mathematical aspects will be abundantly discussed in class.
Office hours
See the website of Luca Lambertini