- Docente: Roberto Casadei
- Credits: 6
- Language: Italian
- Moduli: Roberto Casadei (Modulo 1) Ambra Bedetti (Modulo 2)
- Teaching Mode: Traditional lectures (Modulo 1) Traditional lectures (Modulo 2)
- Campus: Cesena
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Corso:
First cycle degree programme (L) in
Computer Systems Technologies (cod. 5816)
Also valid for First cycle degree programme (L) in Computer Systems Technologies (cod. 6007)
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from Sep 29, 2023 to Oct 13, 2023
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from Oct 20, 2023 to Dec 15, 2023
Learning outcomes
At the end of the course, the students knows the basic tools for the development of mobile applications, especially on the Android platform. In particular, the student knows how to design and implement mobile applications, including their architecture, graphical user interfaces, and device-based functionality.
Course contents
- The Android platform
- The Android SDK
- Elements of programming in Kotlin (the reference language for Android development)
- Basics of Android development: Activities, Intents, Fragments, Layouts, Controls
- Concurrency and API calls (Retrofit)
- Application state management
- Patterns (e.g., MVVM) and Jetpack Composer
- Services, Work Manager, Notifications, Broadcast Receivers
- Multi-platform mobile application development (cf. React Native)
Readings/Bibliography
- Android Programming: The Big Nerd Ranch Guide (5th Edition). Bryan Sills, Brian Gardner, Kristin Marsicano, Chris Stewart. Addison-Wesley Professional, 2022
Teaching methods
- Lectures
- Exercises in lab
Assessment methods
The exam consists in the development of a project, in small groups (2-3 students), and a corresponding presentation/discussion (e.g., in oral form). The evaluation will be based on the internal and external quality of the project, in relation to the course objectives, and on the effectiveness of the presentation.
Teaching tools
Slides provided by the professors and made available on the course website on Virtuale.
Office hours
See the website of Roberto Casadei
See the website of Ambra Bedetti