96450 - Computer Science for the Arts (1)

Academic Year 2023/2024

  • Teaching Mode: Traditional lectures
  • Campus: Bologna
  • Corso: First cycle degree programme (L) in Drama, Art and Music Studies (cod. 5821)

Learning outcomes

By the end of the course the student: understands the basic concepts of computer science; knows the methods of representation and data processing in the field of artistic disciplines; knows how to represent and process informations and data related to artistic and expressive systems.

Course contents

Chapters 1, 2, 3, 4, 5, 6, 8, 9, 10 and 12 of the book (7th edition). SEO, WIX and Excel lab hours with applications in the field of art. Brief notes on Artificial Intelligence, Virtual Reality and Augmented Reality.

Readings/Bibliography

Recommended textbook:

"Fluency - Conoscere e usare l'informatica", Lawrence Snyder e Alessandro Amoroso, Pearson.

"Informatica per le arti visive, la musica e lo spettacolo", di Massimo De Santo, Francesco Colace, Paolo Napoletano, McGraw-Hill.

Teaching methods

Lectures and lab sessions.

During the course, a series of seminars on the use of A-frame software (suitable for the creation of virtual environments) will be held by the following researchers:

Ph.D. Alejandro Carbonell Alcocer (Postdoctoral Researcher - Universidad Rey Juan Carlos - CiberImaginary Group)

Alberto Sanchez Acedo (Ph.D. Student - Universidad Rey Juan Carlos - CiberImaginary Group)

Assessment methods

For the assessment of acquired knowledge, students can choose between one of the following two options:

(a) a written exam with multiple-choice questions that cover the topics from the textbook discussed in class. The questions aim to assess the understanding of basic computer science concepts and the comprehension of specialized language.

(b) a project involving the creation of a website following the guidelines provided during laboratory sessions.

Teaching tools

Slides and free software available online.

Office hours

See the website of Pasquale Cascarano

SDGs

Quality education Decent work and economic growth Partnerships for the goals

This teaching activity contributes to the achievement of the Sustainable Development Goals of the UN 2030 Agenda.