- Docente: Gustavo Marfia
- Credits: 6
- SSD: INF/01
- Language: English
- Teaching Mode: Traditional lectures
- Campus: Rimini
- Corso: Second cycle degree programme (LM) in Fashion Culture and Management (cod. 8841)
Learning outcomes
The course aims at providing computer science skills that can be fruitfully applied to the fashion business. A student will acquire the ability of dealing the technologies that most can enrich his/her future professional experience, with an emphasis on world wide web based platforms.
Course contents
On Laudon and Traver
Introduction to E-Commerce (chapter 1 of the textbook); E-Commerce Infrastructure: The Internet, Web and Mobile Platform (ch 2); Building an E-Commerce Presence (ch 3); Security and Payment Systems (ch 4); Business Models for E-Commerce (ch 5); E-Commerce Marketing (ch 6); E-Commerce Advertising (ch 7); Online Media (ch 9); Social Networks and Communities (ch 10). Chapter numbers refer to the 2013 edition of the textbook.
On Dix et al
Design rules (ch. 7); Evaluation techniques (ch. 9).
Readings/Bibliography
Kenneth C. Laudon, Carol Guercio Traver, "E-Commerce 2013 -
business. technology. society." Ninth Edition. Global
Edition, Pearson International Edition, ISBN-10: 0-273-77935-4,
ISBN-13: 978-0-273-77935-3
or
Kenneth C. Laudon, Carol Guercio Traver, "E-Commerce 2016 -
business. technology. society." Tenth Edition. Global Edition,
Pearson International Edition, ISBN-10: 0133938956 • ISBN-13: 9780133938951
and
Alan Dix, Janet Finlay, Gregory Abowd and Russule Beale, "Human Computer Interaction," Third Edition, Pearson - Prentice Hall, ISBN-13: 978-0-13-046109-4 ISBN-10: 0-13-046109-1
Teaching methods
Lectures, lab and office hours.
Assessment methods
Project discussion and oral examination on the course material.
The project requires the creation of an interface for an eCommerce platform for a mobile environment. The project requirements are the following:
- One page of text, and a short (max 5 slides) powerpoint presentation / prezi to illustrate the motivations, the possible competitors, ideas and choices at the base of the presented e-commerce platform;
- A prototype implemented using inVisionApp (http://www.invisionapp.com);
- An exemplar implementation using one of the following CMSs: Wix / Weebly / Wordpress etc.
- A brief presentation (again implemented using Powerpoint or Wordpress) in which an evaluation of the interface, according to the methodologies presented in class, is illustrated.
Teaching tools
Computer lab and video projector.
Office hours
See the website of Gustavo Marfia