Foto del docente

Sofia Pescarin

Professoressa a contratto a titolo gratuito

Dipartimento di Filologia Classica e Italianistica


Libri e volumi a cura di:

  • Reconstructing archaeological landscape, Archaeolingua, Budapest, 2009 ISBN 978-963-9911-09-3.
  • ArcheoFOSS. Open Source, Free Software, Open Format nei processi di ricerca archeologica. P. Cignoni, A. Palombini, S. Pescarin edd. (2009). Archeologia e Calcolatori”, Special Issue II. ISSN 1120-6861, ISBN 978-88-7814-443-9, All'Insegna del Giglio, Firenze 2009.
  •  Rome: Archaeological Guide to the Eternal City, 2000, White Star, ISBN: 8880953095
  • Roma. Guida ai siti archeologici della città eterna, 1999, White Star



  • Pescarin et al. (2020). Optimising Environmental Educational Narrative videogames development: the case of "A Night in The Forum", in Journal on computing and cultural heritage (Online)
  • A contextualized educational museum experience connecting objects, places and themes through mobile virtual museums.H. Graf ; J. Keil ; A. Pagano ; S. Pescarin . In Digital Heritage 2015, Granada, September 2015. IEEE (2015)
  • CONNEXT: CONNecting metadata to web3D interactive applications of large archaeological contEXTs .E. Demetrescu, G. Lucci Baldassari, A. Pagano, S. Pescarin. In Built Heritage 2013 - Monitoring Conservation and Management (2013)
  • Virtual Museums: from the Italian experience to a transnational network. Pescarin S. In Archaeolingua, Budapest (Ungheria) in Heritage Reinvents Europe (EAC Occasional Papers) (2013)
  • Virtual Reality and Cyberarchaeology - Virtual Museums. S. Pescarin. In 3D Recording and Modelling in Archaeology and Cultural Heritage. Theory and best practices, BAR (2013)
  • Behind Livia's villa: A case study for the devolution of large scale interactive "in-site" to "on-line" application. In Lecture Notes in Computer Science. Lucci Baldassari, G. and Demetrescu, E. and Pescarin, S. and Eriksson, J. and Graf, H. (2013).
  • VMUXE an approach to user experience evaluation for virtual museums. In Lecture Notes in Computer Science. Gockel, B. and Graf, H. and Pagano, A. and Pescarin, S. and Eriksson, J. (2013)
  • Archeovirtual 2011: An evaluation approach to virtual museums. In Proceedings of the 2012 18th International Conference on Virtual Systems and Multimedia, VSMM 2012. Pescarin et al (2012)
  • Behaviours, interactions and affordance in virtual archaeology. In Paradata and Transparency in Virtual Heritage. Forte, M. and Pescarin, S. (2012)
  • Virtual Rome : AAA FOSS approach to WEB3D. In Proceedings of Web3D 2009: The 14th International Conference on Web3D Technology. Calori, L. and Camporesi, C. and Pescarin, S. (2009).
  • Databases and virtual environments: A good match for communicating complex cultural sites. In ACM SIGGRAPH 2004: Educators Program, SIGGRAPH'04. Borgatti et al (2004)

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