Home > Avvisi > PLEASE NOTICE - IMPORTANT UPDATE REGARDING THE EXAM RULES OF THE COURSE "DATA SCIENCE AND IMMERSIVE TECHNOLOGIES FOR FASHION ECOMMERCE"
PLEASE NOTICE - IMPORTANT UPDATE REGARDING THE EXAM RULES OF THE COURSE "DATA SCIENCE AND IMMERSIVE TECHNOLOGIES FOR FASHION ECOMMERCE"
Data Science and Immersive Technologies for Fashion E-Commerce
A.Y. 2019/2020
NEW Project Specification
Dear Students,
as a result of the COVID-19 lockdown, the exam rule must be modified since we can no longer test your applications in the lab and collect data with a survey for the final report.
In the following, the updated specification.
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Complete your project in Unity and export the .apk file.
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The 3d scan of an object is no longer requested.
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You can write to dr. Elena Morotti and fix a (virtual) appointment with her, to complete the project.
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Register to one exam date, in AlmaEsami (you will be asked to present your project on the exam date that you selected)
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Send me and dr. Morotti an email with a detailed report and the link where I can download the APK file, within the exam date you have selected. To pass the exam, the application must run correctly.
Since there will not be a test phase, what should you write in the report?
Differently from the previous sessions, we ask you to write:
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a general presentation of the VR application: describe the virtual environment and what the user can do (teleporting, moving objects, …);
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information about the digital presence of the brand/experience you have transposed into VR.
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In the case of VR-based ecommerce of a specific brand: what about the (actual, web) e-commerce of this company? How much is it used by consumers? Strengths and weaknesses of the website? Is it investing in digital contents? In which forms and how much?
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In the case of an event or a museum: how can we experience it nowadays? Strengths and weaknesses of how it is “accessible”. Is this brand investing in digital contents? In which forms and how much?
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any future potential development that could be useful to make your prototypal app a commercial product;
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a precise and critical opinion of how your VR transposition (or its future development) could be used by the brand.
Pubblicato il: 29 aprile 2020