Foto del docente

Stefano Ferretti

Adjunct Associate Professor

Alma Mater Studiorum - Università di Bologna

Academic discipline: INF/01 Informatics

Publications

S. Ferretti, A Synchronization Protocol For Supporting Peer-to-Peer Multiplayer Online Games in Overlay Networks, in: ROBERTO BALDONI, ALEJANDRO P. BUCHMANN, SARA TUCCI PIERGIOVANNI, ELIEZER DEKEL, ANNIKA HINZE, GERO MUHL, LEONARDO QUERZONI, VIVIEN QUEMA, Proceedings of the Second International Conference on Distributed Event-Based Systems (DEBS'08), NEW YORK, ACM Press, 2008, pp. 83 - 95 (atti di: Second International Conference on Distributed Event-Based Systems (DEBS'08), Roma, Italia, 1-4 Luglio 2008) [Contribution to conference proceedings]

S. Ferretti, Cheating Detection Through Game Time Modeling: A Better Way to Avoid Time Cheats in P2P MOGs?, «MULTIMEDIA TOOLS AND APPLICATIONS», 2008, 37, pp. 339 - 363 [Scientific article]

S. Ferretti; S. Mirri; L. Muratori; M. Roccetti; P. Salomoni, Cooperative Multimedia Management for Participative Learning: A Case Study, «THE NEW REVIEW OF HYPERMEDIA AND MULTIMEDIA», 2008, 14, pp. 177 - 197 [Scientific article]

S. Ferretti; S. Mirri; L. Muratori; M. Roccetti; P. Salomoni, E-Learning 2.0: You are We-LCoME!, in: Proceedings 5th ACM International Cross-Disciplinary Conference on Web Accessibility (WEB4A), NEW YORK, ACM Press, 2008, pp. 116 - 125 (atti di: 5th ACM International Cross-Disciplinary Conference on Web Accessibility - 17th ACM International World Wide Web Conference, Beijing, China, Aprile 2008) [Contribution to conference proceedings]

P. Salomoni; S. Mirri; S. Ferretti; M. Roccetti, Education, in: Web Accessibility: A Foundation for Research, LONDON, Springer, 2008, pp. 263 - 271 (Human Computer Interaction Series) [Chapter or essay]

C.E. Palazzi; M. Roccetti; S. Ferretti; S. Frizzoli, How to Let Gamers Play in Infrastructure-based Vehicular Networks, in: Proceedings of the 5th ACM International Conference on Advances in Computer Entertainment Technology, NEW YORK, Association for Computing Machinery, 2008, pp. 95 - 98 (atti di: 5th ACM International Conference on Advances in Computer Entertainment Technology (ACE 2008), Yokohama, Japan, November 2008) [Contribution to conference proceedings]

S. Ferretti; M. Roccetti; C.E. Palazzi, Intelligent Synchronization for Mirrored Game Servers, «JOURNAL OF ADVANCED COMPUTATIONAL INTELLIGENCE AND INTELLIGENT INFORMATICS», 2008, 12:2, pp. 132 - 141 [Scientific article]

Ferretti S.; Roccetti M.; Palazzi C.E., Intelligent Synchronization for Mirrored Game Servers: A Real Case Study, «JOURNAL OF ADVANCED COMPUTATIONAL INTELLIGENCE AND INTELLIGENT INFORMATICS», 2008, 12, pp. 132 - 141 [Scientific article]

S. Ferretti; M. Roccetti; F. Strozzi, On Developing Tangible Interfaces for Video Streaming Control: a Real Case Study, in: Proceedings of the 18th ACM International Workshop on Network and Operating Systems Support for Digital Audio and Video, NEW YORK, ACM Press, 2008, pp. 51 - 56 (atti di: 18th ACM International Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV 2008), Braunschweig, Germany, Maggio 2008) [Contribution to conference proceedings]

M. Roccetti; S. Ferretti; C. E. Palazzi; P. Salomoni; M. Furini, Riding the Web Evolution: From Egoism to Altruism, in: Proceedings 2008 5th IEEE Consumer Communications and Networking Conference, PISCATAWAY, NJ, IEEE Communications Society, 2008, 1, pp. 1 - 5 (atti di: 2008 5th IEEE Consumer Communications and Networking Conference, Las Vegas, NV, Gennaio 2008) [Contribution to conference proceedings]

M. Roccetti; S. Ferretti; C.E. Palazzi, The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions, in: Proceedings 11th IEEE International Symposium on Object/component/service-oriented Real-time distributed Computing, LOS ALAMITOS CA, IEEE Computer Society, 2008, pp. 587 - 592 (atti di: 11th IEEE International Symposium on Object/component/service-oriented Real-time distributed Computing (ISORC 2008), Orlando FL (USA), Maggio 2008) [Contribution to conference proceedings]

M. Roccetti; S. Ferretti; M. Furini; C. E. Palazzi; P. Salomoni, e-goisms: What Would the Web be Without the Others?, in: Proceedings of the 10th ETHICOMP International Conference on the Social and Ethical Impacts of Information and Communication Technology, LEICESTER, DE MONFORT UNIV., Centre for Computing and Social Responsibility, 2008, pp. 678 - 686 (atti di: 10th ETHICOMP International Conference on the Social and Ethical Impacts of Information and Communication Technology (ETHICOMP2008), Mantua, Italy, September 2008) [Contribution to conference proceedings]

S. Ferretti; M. Roccetti; C. Palazzi, An Optimistic Obsolescence-Based Approach to Event Synchronization for Massive Multiplayer Online Games, «INTERNATIONAL JOURNAL OF COMPUTERS AND APPLICATIONS», 2007, 29:1, pp. 33 - 43 [Scientific article]

P. Salomoni; S. Mirri; S. Ferretti; M. Roccetti, E-Learning Galore! Providing Quality Educational Experiences Across a Universe of Individuals with Special Needs through Distributed Content Adaptation, in: Proceedings of the 3rd IEEE International Workshop on Distributed Frameworks for Multimedia Applications, PARIS, IEEE Computer Society, France Section, 2007, pp. 22 - 27 (atti di: 3rd IEEE International Workshop on Distributed Frameworks for Multimedia Applications (DFMA07), Paris, Fr, Luglio 2007) [Contribution to conference proceedings]

S. Ferretti; M. Roccetti; A. La Penna, Fast Synchronization of Mirrored Game Servers: Outcomes from a Testbed Evaluation, in: Proceedings of International Symposium on Intelligence Techniques in Computer Games and Simulations, SHIGA, Ritsumeikan University, 2007, pp. 1 - 7 (atti di: International Symposium on Intelligence Techniques in Computer Games and Simulations, Shiga (Japan), March 2007) [Contribution to conference proceedings]