M. Roccetti; G. Marfia; A. Amoroso; S. Caraceni; A. Varni, Augmenting Augmented Reality with Pairwise Interactions: The Case of Count Luigi Ferdinando Marsili Shooting Game, in: 9th IEEE Communications and Networking Conference (CCNC 2011), Las Vegas (USA), PISCATAWAY, NJ, IEEE Communications Society, 2012, pp. 6 - 10 (atti di: 9th IEEE Communications and Networking Conference (CCNC 2012), Las Vegas (USA) - 4th IEEE International Workshop on Digital Entertainment, Networked Virtual Environments, and Creative Technology (DENVECT'12), Las Vegas (NV), January 2012) [Contribution to conference proceedings]
A. Amoroso; G. Marfia; M. Roccetti; G. Pau, Creative Testbeds for VANET Research: A New Methodology, in: Proceedings of 9th IEEE Communications and Networking Conference (CCNC 2012), PISCATAWAY, NJ, IEEE Communications Society, 2012, pp. 477 - 481 (atti di: 9th IEEE Communications and Networking Conference (CCNC 2011), Las Vegas (USA) - 4th IEEE International Workshop on Digital Entertainment, Networked Virtual Environments, and Creative Technology (DENVECT'12), Las Vegas, (NV), January 2012) [Contribution to conference proceedings]
A. Bujari; C.E. Palazzi; M. Roccetti; G. Marfia, DTN Content Sharing Among Commuters, «INTERNATIONAL JOURNAL OF SATELLITE COMMUNICATIONS POLICY AND MANAGEMENT», 2012, 1, pp. 138 - 151 [Scientific article]
M. Roccetti; G. Marfia; A. Amoroso; C.E. Palazzi; D. Maggiorini, Entertainment Technology Transfer toward Serious Use, in: Proceedings of 5th ICST/IEEE/ACM International Conference on Simulation Tools and Techniques - 3rd ICST/IEEE/ACM International Workshop on Distributed Simulation and Online Gaming, BRUSSELS, ICST (Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering), 2012, pp. 256 - 262 (atti di: 3rd ICST/IEEE/ACM International Workshop on Distributed Simulation and Online Gaming - 5th ICST/IEEE/ACM International Conference on Simulation Tools and Techniques, Desenzano del Garda (IT), March 2012) [Contribution to conference proceedings]
J. Saldana; G. Marfia; M. Roccetti, First Person Shooters on the Road: Leveraging on APs and Vanets for a Quality Gaming Experience, in: Proceedings of IFIP/IEEE 2012 Wireless Days Conference, PISCATAWAY, NJ, IEEE Communications Society, 2012, pp. 1 - 6 (atti di: IFIP/IEEE 2012 Wireless Days Conference, Dublin, November 2012) [Contribution to conference proceedings]
C. E. Palazzi; G. Marfia; M. Roccetti, From Fun Technology to Serious Applications: Lessons from a Few Exemplar Cases, «COMPUTERS IN ENTERTAINMENT», 2012, May 2012, pp. 1 - 3 [Comment or similar]
A. Amoroso; G. Marfia; M. Roccetti, GPS Position Errors in VANETS: Their Impact on a Real-World Accident Warning System, in: Proceedings of 1st IEEE AESS European Conference on Satellite TELecommunications, PISCATAWAY, NJ, IEEE AereoSpace and Electronic Systems Society, 2012, pp. 1 - 5 (atti di: 1st IEEE AESS European Conference on Satellite TELecommunications (ESTE 2012), Rome, October 2012) [Contribution to conference proceedings]
G. Marfia; M. Roccetti; A. Varni; M. Zanichelli, Marsili's Spirit: the App (available on the App Store), 2012. [Software]
G. Marfia; M. Roccetti; A. Varni; M. Zanichelli, Mercator Atlas Robot: Bridging the Gap between Ancient Maps and Modern Travelers with Gestural Mixed Reality, in: Proceedings of 21st IEEE International Conference on Computer Communication Networks (ICCCN 2012), PISCATAWAY, NJ, IEEE Communications Society, 2012, pp. 1 - 5 (atti di: 21st IEEE International Conference on Computer Communication Networks (ICCCN 2012), Munich, Germany, July 2012) [Contribution to conference proceedings]
M. Roccetti; A. Varni; G. Marfia; M. Zanichelli, Mercatore Atlas Robot: A Gestural Mixed Reality Software Application, 2012. [Software]
G. Marfia; A. Amoroso; M. Roccetti, On the Design and Run of VANET Road Experiments, in: Proceedings of 11th IEEE Annual Mediterranean Ad Hoc Networking Conference (MEDHOCNET'12), PISCATAWAY, NJ, IEEE Communications Society, 2012, pp. 141 - 145 (atti di: 11th Annual Mediterranean Ad Hoc Networking Conference (MEDHOCNET'12) - 1st IEEE International Workshop on Vehicular Communications and Applications (VCA'12), Ayia Napa, Cyprus, June 2012) [Contribution to conference proceedings]
M. Roccetti; G. Marfia; A. Semeraro, Playing into the wild: A gesture-based interface for gaming in public spaces, «JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION», 2012, 23, pp. 426 - 440 [Scientific article]
Marfia; G.; Roccetti; M.; Marcomini; A.; Bertuccioli; C.; Matteucci; G., Reframing haute couture handcraftship: How to preserve artisans' abilities with gesture recognition, in: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) - LNCS 7624, Berlin, Springer Verlag, 2012, pp. 437 - 444 (atti di: 9th International Conference on Advances in Computer Entertainment, ACE 2012, Kathmandu; Nepal;, November 2012) [Contribution to conference proceedings]
J. Saldana; G. Marfia; M. Roccetti, Satisfying the Hunger for Mobile Online Games: Providing Quality Time in Vehicular Scenarios, in: Proceedings 11th IEEE Annual International Workshop on Network and System Support for Games (NETGAMES 2012), PISCATAWAY, NJ, IEEE Communications Society, 2012, pp. 1 - 2 (atti di: 11th IEEE Annual International Workshop on Network and System Support for Games (NETGAMES 2012), Venice, Italy, November 2012) [Contribution to conference proceedings]
G. Marfia; M. Roccetti; G. Matteucci; A. Marcomini, Technoculture of Handcraft: Fine Gesture Recognition for Haute Couture Skills Preservation and Transfer in Italy, in: Proceedings of 39th International Conference and Exhibition on Computer Graphics and Interactive Techniques - Posters (SIGGRAPH 2012), NEW YORK, Association for Computing Machinery, 2012, pp. 81 - 81 (atti di: SIGGRAPH 2012 - 39th International Conference and Exhibition on Computer Graphics and Interactive Techniques, Los Angeles, CA, August 2012) [Contribution to conference proceedings]