16692 - Computer Science Lab-based Course (G.F)

Academic Year 2021/2022

Learning outcomes

At the end of the laboratory students have knowledge to understand the basic structure of Internet, the most important tool of the World Wide Web (e-mail, instant messaging, social networking, ...) and the debate on the knowledge and network society; they are also able to use ICT to find, assess, produce, present and exchange information and to communicate and participate to collaborative networks on Internet; they can analyze and evaluate critically tools and technologies for teaching and learning; they are able to use ICT for critical thinking, creativity and innovation; they are able to use ICT to design, document, monitor and assess activities.

Course contents

Erasmus students can contact the teacher to get more information: labs are in Italian, so it is fundamental to have at least a level A2 in Italian. Each lab is 24 hours and you must attend all lectures (only 25% of absence).

The lab aims at examining the potential of video games as tools for educational and cultural awareness. Starting from an historical introduction, the lab will analyze the video game language and how video games can transmit cultural contents. During the lab, specific case studies will be discussed.

Readings/Bibliography

Teacher will give you recommended reading and other contents to study in digital form.

Teaching methods

This is a laboratory with practical exercises to be done during lectures and at home. It is recommended to follow the instructions of the teacher in order to obtain the "idoneità" (final evaluation). In particular, you will work individually and in small group.

Assessment methods

This Laboratory does not have grade, but "idoneità" (pass/fail evaluation).

Each lab is made of 3 ECTS: there are 24 hours in presence (8 hours for each ECTS) and 51 hours of individual study (each ECTS is 25 hours).

To get the "Idoneità" (final evaluation) students must attend all 24 hours (with active participation) and provide all assignments request.

Teaching tools

In order to be able to fully comply with the rules on physical spacing, the teaching will be held in classrooms that do not host fixed computer stations.
This condition requires us to resort to the collaboration of the members, asking you to participate in the laboratory equipped with your device (in order to overcome any power problems; we also ask you to verify the full power of the batteries and/or to equip yourself with a powerbank).
For participants without adequate equipment, the Department will make available some laptops for the time necessary to carry out the lesson.
The request must be communicated at least one week before the start of the workshop by e-mail to be sent to the teacher of the workshop.

Office hours

See the website of Alessandro Soriani

SDGs

Quality education Gender equality Partnerships for the goals

This teaching activity contributes to the achievement of the Sustainable Development Goals of the UN 2030 Agenda.